Karma Currency
it started as a way of living, and turned into something amazing.
Chapter 3. The Day Gamers
Some say that day gamers have it made.
There's a predominant supposition about Americans down in Mexico. They say that Americans don't have children. They say they have dogs instead. The reason they say that is the Mexican population is rising alarmingly faster, ethnically, than the American population.
So they in effect use this as a joke.
There are many day-gamers out there, and that is the name of this particular type of class. The day gamer works for a living, but has the ability to have an actual life outside of work. The actual life they appreciate and enjoy outside of their day job resembles the lives of the Trust Fund Kids, although for the most part, more purposeful and wholesome.
But they say that day gamers really are the ones that have it made. They have all the freedom in the world, in essence, because they have jobs that they generally like to do. It's their entitlement to consider work, however compulsive it may be to awake at 8 every morning and commute, as something that they would do because they consider it a priveledge.
A priveledge to not live like Mr. Macgurshkle.
Also to their benefit to have more of a grasp on reality than the Trust Fund Kids.
A pride not to live as a wandering street adventurer in the Travelling Circus.
But not to mention better than those who work without time to enjoy life, either.
The day gamers really truly feel like they are the most priveledged, but their incomes may vary. They could vary drastically from one day gamer to another. For example, one might play the stock market. That's the entire means through which he makes his living. The benefits are the same as all other jobs- there's money to be had at the end of the day, but much of the wealth forfeited to living in risk of bad luck or bad decisions. In fact, the weight and burden of the luck/decision structure is what really messes things up for the day gamer of the stock market.
But he has something in common with the coffeeshop worker. They both like what they do for a living. While Jay might really like staring at his computer, watching numbers change up and down, both cheering and jeering at the differences in forces behind the scenes, Kyle appreciates the underlying presence of all of the different personalities that wander into the store throughout the day. There's a revolving door in the store for customers, sure. But Jay too has a revolving door of companies that make him money, and companies that waste his time, and thus money. Which is fine, but he's not buying.
And regardless of what you might say about the way that Kyle and Jay differ, today we might discuss their underlying similarity in one simple common interest.
Veronica, too, is in the same class structure. She works her day job, and likes it for the most part. Because it affords her the amenities necessary to enjoy life. She likes going out with her friends, and met Kyle at the coffeeshop he works at. She met Jay through her friend who used to date him, and feels constantly swayed between which of the two would be better off to have.
So it's not really about what you make for a living. It's what you're doing with your life. Personality comes into play, without question, and happiness is at the end of that long and winding road.
Who wins this game? Karma, my friends. We all love playing games. Who deserves Veronica more? I suppose that's not what this is about. Perhaps it has more to do with who fits into Veronica's life better. But just remember that to the day gamers, everything is just a puzzle, or should have been designed by Milton Bradley. Even this endeavor of determining who gets to be whose lover.
Whatever the case may be, Veronica invites them both on a date after awkwardly mentioning to each of them that there was "some other guy she was seeing, but not hooking up with, who she was sort of interested in, but not ready to commit to anything." Commonly acknowledged by most as a recipe for disaster, Veronica planned the event intentionally because to her, it was just a game. And to make matters even more interesting, she would bring in addition a femal friend of her choosing; someone of equal proportion to her own attractiveness.
The game got deeper. Her friend was in on the scheme, and it was one among several tests these men would face as they continued to attempt advancing on Veronica. The idea was to determine which of the two was more interested in her highness. The goodness of each man was evident and equal, but the opportunities were never available to put either under the microscope until now.
The four of them arrived at a bar.
Veronica's friend Felicity came by. Felicity was a trust fund kid, who hid her fincances very carefully behind thinly veiled signs of concern for pointless things. Nobody knew that she was one of those who didn't really need to work for a living. It did cause her perspective to be slightly a little different from how you would imagine, though. Most people who worked for the magazine cared a great deal about their appearance. However Felicity cared less for her appearance, and more for the appearance of others. Maybe that's why she got a job at a fashoion magazine. She really didn't need to work, at all; but she did anyway, regardless. Just to work.
So shse told them that she had been wandering around Europe since her teens, as they sat across from one another at a candlelit dinner table. The restaurant was kind of fancy. It was somewhat busy but the waiter kept coming over with more and more water and other beverages. Felicity was drinking. So was everyone else, except Veronica. She thought that being acutely aware of everyone's responses was far too important to compromise with drinking.
Sober she stayed while sabers they showed in fierce battles of thoughts that patterend verbatum after the places they originated, resulting in laughter.
The conversation took a turn towards finances when
So you see, regardless of how much they spend, or what they make, a man is not worth a thing to a beautiful woman but his weight in karma.